Once placed on a soft surface, the Inducer enters a standby mode. When an enemy walks within its proximity radius (above or below it), it activates, triggering a localized structural collapse. This instantly destroys the floor or wall section it was attached to, creating an unpredictable angle or dropping an attacker into a different room entirely.
While solo-queuing can build individual mechanical skill, Kaosx highlights that Siege is fundamentally a team game.
If you can't explain what each operator's job is in the first 10 seconds of prep phase, your draft is bad.