Some of you have save files bloated with thousands of log entries. Previously, opening a 50MB save file took 45 seconds. It takes about 2 seconds. We rewrote the XML/JSON parser in Rust (compiled to WASM) for the web version. It screams.
Elias reached for the power cord, but stopped. The game resumed. The battle started. The enemy was Level 99. A corrupted glitch sprite. kdt save editor upd